Understanding Virtual Reality

Written By William R. Sherman
Understanding Virtual Reality
  • Publsiher : Morgan Kaufmann
  • Release : 08 November 2018
  • ISBN : 012801038X
  • Pages : 938 pages
  • Rating : /5 from reviews
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Download or read book entitled Understanding Virtual Reality by author: William R. Sherman which was release on 08 November 2018 and published by Morgan Kaufmann with total page 938 pages . This book available in PDF, EPUB and Kindle Format. Understanding Virtual Reality: Interface, Application, and Design, Second Edition, arrives at a time when the technologies behind virtual reality have advanced dramatically in their development and deployment, providing meaningful and productive virtual reality applications. The aim of this book is to help users take advantage of ways they can identify and prepare for the applications of VR in their field, whatever it may be. The included information counters both exaggerated claims for VR, citing dozens of real-world examples. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. Features substantive, illuminating coverage designed for technical or business readers and the classroom Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields Provides (via a companion website) additional case studies, tutorials, instructional materials and a link to an open-source VR programming system Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software and a new glossary with pictures

Understanding Virtual Reality

Understanding Virtual Reality
  • Author : William R. Sherman,Alan B. Craig
  • Publisher : Morgan Kaufmann
  • Release Date : 2018-11-08
  • Total pages : 938
  • ISBN : 012801038X
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Summary : Understanding Virtual Reality: Interface, Application, and Design, Second Edition, arrives at a time when the technologies behind virtual reality have advanced dramatically in their development and deployment, providing meaningful and productive virtual reality applications. The aim of this book is to help users take advantage of ways they can identify ...

Understanding Augmented Reality

Understanding Augmented Reality
  • Author : Alan B. Craig
  • Publisher : Newnes
  • Release Date : 2013-04-26
  • Total pages : 296
  • ISBN : 012801038X
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Summary : Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to ...

Developing Virtual Reality Applications

Developing Virtual Reality Applications
  • Author : Alan B. Craig,William R. Sherman,Jeffrey D. Will
  • Publisher : Morgan Kaufmann
  • Release Date : 2009-06-02
  • Total pages : 448
  • ISBN : 012801038X
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Summary : Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,...

Virtual Reality

Virtual Reality
  • Author : Holly Cefrey
  • Publisher : Childrens Press
  • Release Date : 2002
  • Total pages : 48
  • ISBN : 012801038X
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Summary : Introduces virtual reality, exploring the technology involved and looking toward what the future might bring as VR is used more widely in entertainment, education, science, and medicine....

Stepping into Virtual Reality

Stepping into Virtual Reality
  • Author : Mario Gutierrez,F. Vexo,Daniel Thalmann
  • Publisher : Springer Science & Business Media
  • Release Date : 2008-03-29
  • Total pages : 214
  • ISBN : 012801038X
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Summary : Virtual reality techniques are increasingly becoming indispensable in many areas. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of ...

Advances in Computer Science and Engineering

Advances in Computer Science and Engineering
  • Author : Matthias Schmidt
  • Publisher : IntechOpen
  • Release Date : 2011-03-22
  • Total pages : 474
  • ISBN : 012801038X
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Summary : The book Advances in Computer Science and Engineering constitutes the revised selection of 23 chapters written by scientists and researchers from all over the world. The chapters cover topics in the scientific fields of Applied Computing Techniques, Innovations in Mechanical Engineering, Electrical Engineering and Applications and Advances in Applied Modeling....

VR on the Job Understanding Virtual and Augmented Reality Set

VR on the Job  Understanding Virtual and Augmented Reality  Set
  • Author : Various
  • Publisher : Cavendish Square Publishing
  • Release Date : 2019-08-15
  • Total pages : 80
  • ISBN : 012801038X
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Summary : This career-oriented series explores the emerging roles of virtual and augmented reality in the workplace. Examining how these technologies are used in specific fields this set offers brief overviews of existing jobs as well as what's expected for the future. Students will learn about programming and resources that can help ...

Understanding Virtual Universities

Understanding Virtual Universities
  • Author : Roy Rada
  • Publisher : Intellect Books
  • Release Date : 2001
  • Total pages : 122
  • ISBN : 012801038X
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Summary : "The purpose of this book is to help academics from all disciplines take full advantage of IT. Anticipating a future in which distance learning and virtual reality tutoring systems play a central role in university teaching, Roy Rada provides guidelines for making best use of such technological opportunities." "The chapters ...

Using VR in Gaming

Using VR in Gaming
  • Author : Cathleen Small
  • Publisher : Cavendish Square Publishing, LLC
  • Release Date : 2019-07-15
  • Total pages : 80
  • ISBN : 012801038X
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Summary : For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are ...

Learning Web based Virtual Reality

Learning Web based Virtual Reality
  • Author : Srushtika Neelakantam,Tanay Pant
  • Publisher : Apress
  • Release Date : 2017-03-02
  • Total pages : 83
  • ISBN : 012801038X
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Summary : Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will ...

Using VR in Engineering

Using VR in Engineering
  • Author : Sara Chuirazzi
  • Publisher : Cavendish Square Publishing, LLC
  • Release Date : 2019-07-15
  • Total pages : 80
  • ISBN : 012801038X
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Summary : In the 1960s, electrical engineer and computer scientist Ivan Sutherland's work at the University of Utah resulted in a head-mounted 3D computer display. It was one of the earliest virtual reality-associated technologies. The tech has since progressed to offer everything from headsets to smart glasses to fully immersive virtual reality ...

Facilitating Autism Children in Understanding Virtual Reality Environment in Bathroom Using Spatial and Cognitive Mapping Method

Facilitating Autism Children in Understanding Virtual Reality Environment in Bathroom Using Spatial and Cognitive Mapping Method
  • Author : Krishnan Kesavan
  • Publisher : Unknown
  • Release Date : 2014
  • Total pages : 436
  • ISBN : 012801038X
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Summary : Read online Facilitating Autism Children in Understanding Virtual Reality Environment in Bathroom Using Spatial and Cognitive Mapping Method written by Krishnan Kesavan, published by which was released on 2014. Download full Facilitating Autism Children in Understanding Virtual Reality Environment in Bathroom Using Spatial and Cognitive Mapping Method Books now! Available in ...

Virtual Reality and the Built Environment

Virtual Reality and the Built Environment
  • Author : Jennifer Whyte,Dragana Nikolić
  • Publisher : Routledge
  • Release Date : 2018-02-21
  • Total pages : 152
  • ISBN : 012801038X
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Summary : Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? ...

Dawn of the New Everything

Dawn of the New Everything
  • Author : Jaron Lanier
  • Publisher : Henry Holt and Company
  • Release Date : 2017-11-21
  • Total pages : 352
  • ISBN : 012801038X
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Summary : Named one of the best books of 2017 by The Economist, The Wall Street Journal, & Vox The father of virtual reality explains its dazzling possibilities by reflecting on his own lifelong relationship with technology Bridging the gap between tech mania and the experience of being inside the human body, Dawn of ...

Understanding Virtual Reality

Understanding Virtual Reality
  • Author : William Sherman,William R. Sherman,Alan B. Craig
  • Publisher : Morgan Kaufmann
  • Release Date : 2003
  • Total pages : 582
  • ISBN : 012801038X
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Summary : Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with ...