Description : HANDS-ON VIRTUAL COMPUTING offers students as well as professionals the background in virtualization technology needed to advance in today's technology workplace. It provides an overview of virtualization technology with chapters dedicated to the latest virtualization products: VMware Workstation 6.5, VMware Server 2.0, Microsoft Virtual PC 2007, Microsoft Virtual Server 2005, and Hyper-V. Additional chapters focus on using virtualization software in networked server environments and include building virtual networks, implementing high-availability clusters, enhancing performance and security, and using Microsoft Virtual Machine Manager to centralize management of multiple virtual servers. This book incorporates hands-on activities and allows the reader to work with virtual computing concepts, using real-world situations to build the skills necessary for a successful career in a computer industry increasingly focused on virtualization. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Description : Reader equip themselves for today’s dramatically changing IT world with the insights and timely instruction in HANDS-ON VIRTUAL COMPUTING, 2E. Whether a novice or experienced IT professional, this unique book combines current theory and developing concepts with practical hands-on activities and projects to help readers master virtualization and learn to apply those skills in real world scenarios. Readers gain experience working with the latest virtualization technology and learn the differences between the two major leaders in virtualization products -- VMware and Microsoft. Specific chapters address Oracle VirtualBox, VMware Workstation, Microsoft Hyper-V, VMware vSphere, and virtualization in software-defined data centers. Readers develop the solid understanding of virtualization concepts and products needed to advance today’s IT career. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Description : The evolution of modern computers began more than 50 years ago and has been driven to a large extend by rapid advances in electronic technology during that period. The first computers ran one application (user) at a time. Without the benefit of operating systems or compilers, the application programmers were responsible for managing all aspects of the hardware. The introduction of compilers allowed programmers to express algorithms in abstract terms without being concerned with the bit level details of their implementation. Time sharing operating systems took computing systems one step further and allowed several users and/or applications to time share the computing services of com puters. With the advances of networks and software tools, users and applications were able to time share the logical and physical services that are geographically dispersed across one or more networks. Virtual Computing (VC) concept aims at providing ubiquitous open computing services in analogous way to the services offered by Telephone and Elec trical (utility) companies. The VC environment should be dynamically setup to meet the requirements of a single user and/or application. The design and development of a dynamically programmable virtual comput ing environments is a challenging research problem. However, the recent advances in processing and network technology and software tools have successfully solved many of the obstacles facing the wide deployment of virtual computing environments as will be outlined next.
Description : From the explosion of interest, research, and applications of evolutionary computation a new field emerges-evolutionary electronics. Focused on applying evolutionary computation concepts and techniques to the domain of electronics, many researchers now see it as holding the greatest potential for overcoming the drawbacks of conventional design techniques. Evolutionary Electronics: Automatic Design of Electronic Circuits and Systems by Genetic Algorithms formally introduces and defines this area of research, presents its main challenges in electronic design, and explores emerging technologies. It describes the evolutionary computation paradigm and its primary algorithms, and explores topics of current interest, such as multi-objective optimization. The authors examine numerous evolutionary electronics applications, draw conclusions about those applications, and sketch the future of evolutionary computation and its applications in electronics. In coming years, the appearance of more and more advanced technologies will increase the complexity of optimization and synthesis problems, and evolutionary electronics will almost certainly become a key to solving those problems. Evolutionary Electronics is your key to discovering and unlocking the potential of this promising new field.
Description : The two volume set LNCS 5358 and LNCS 5359 constitutes the refereed proceedings of the 4th International Symposium on Visual Computing, ISVC 2008, held in Las Vegas, NV, USA, in December 2008. The 102 revised full papers and 70 poster papers presented together with 56 full and 8 poster papers of 8 special tracks were carefully reviewed and selected from more than 340 submissions. The papers are organized in topical sections on computer graphics, visualization, shape/recognition, video analysis and event recognition, virtual reality, reconstruction, motion, face/gesture, and computer vision applications. The 8 additional special tracks address issues such as object recognition, real-time vision algorithm implementation and application, computational bioimaging and visualization, discrete and computational geometry, soft computing in image processing and computer vision, visualization and simulation on immersive display devices, analysis and visualization of biomedical visual data, as well as image analysis for remote sensing data.