Description : Audio engineers use dynamics processors on almost any mix they make. This book will provide you all the information you need to have to truly understand your dynamics processors making this book a very attractive way to understand your studio-gear! This is the first in a series of digital audio-engineering books written by Wick van den Belt, who used to be head-lecturer on various audio engineering courses.
Description : Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.
Description : Audio Production and Critical Listening: Technical Ear Training, Second Edition develops your critical and expert listening skills, enabling you to listen to audio like an award-winning engineer. Featuring an accessible writing style, this new edition includes information on objective measurements of sound, technical descriptions of signal processing, and their relationships to subjective impressions of sound. It also includes information on hearing conservation, ear plugs, and listening levels, as well as bias in the listening process. The interactive web browser-based "ear training" software practice modules provide experience identifying various types of signal processes and manipulations. Working alongside the clear and detailed explanations in the book, this software completes the learning package that will help you train you ears to listen and really "hear" your recordings. This all-new edition has been updated to include: Audio and psychoacoustic theories to inform and expand your critical listening practice. Access to integrated software that promotes listening skills development through audio examples found in actual recording and production work, listening exercises, and tests. Cutting-edge interactive practice modules created to increase your experience. More examples of sound recordings analysis. New outline for progressing through the EQ ear training software module with listening exercises and tips.
Description : Providing insight into the impact media convergence has had on the radio industry, this new edition delivers an excellent introduction to the modern radio production studio, the equipment found in that studio, and the basic techniques needed to accomplish radio production work. New chapters addressing the basics of field recording, production planning, and sound for video are included, as well as a renewed emphasis on not just radio production, but audio production. Featuring a worktext format tailored for both students and teachers, self-study questions, hands-on projects, and a CD with project material, quizzes, and demonstrations of key concepts, this book offers a solid foundation for anyone who wishes to know more about radio/audio equipment and production techniques.
Description : FX introduces today's up and coming musician to the fantastic creative potential of the most popular instrument today- the home studio. Explaining the basic and advanced signal processing techniques used in professional music production (EQ, compression, delay, reverb etc), using real world popular music examples and an emphasis on the perceptual results and musical value of these effects, FX teaches the Recording Musician how to achieve professional production standards and maximise their creative potential. * Only book to cover the technical basics and creative potential of signal processing effects * Accompanying website includes audio examples of all the effects discussed in the book * Includes real world popular music samples, bridging the gap between technical explanations and the real world --Publisher.
Description : Audio Engineering 101 is a real world guide for starting out in the recording industry. If you have the dream, the ideas, the music and the creativity but don't know where to start, then this book is for you! Filled with practical advice on how to navigate the recording world, from an author with first-hand, real-life experience, Audio Engineering 101 will help you succeed in the exciting, but tough and confusing, music industry. Covering all you need to know about the recording process, from the characteristics of sound to a guide to microphones to analog versus digital recording. Dittmar covers all the basics- equipment, studio acoustics, the principals of EQ/ compression, music examples to work from and when and how to use compression. FAQ's from professionals give you real insight into the reality of life on the industry.
Description : Note to the 1st Edition This manual has been translated from Italian by a non-native translator. This will allow full comprehensibility of the text but will not always guarantee an absolute smoothness of the natural expressive form. As this is a technical manual, we do not think that this is particularly serious. However, we apologize to the reader, appealing to his understanding. If the English version of this manual will receives sufficient consent, we will ensure that we prepare a new edition with a more refined translation as soon as possible. Those who would like to help me improve the translation of the English version of this manual and other manuals like this, can contact me at the addresses they can find below. I invite you to report any suggestions, incompleteness, errors, by writing an email to the address below. The manual is available on www.alessandrofois.com under the Books menu Preface The purpose of this manual is to provide concrete and simple help aimed at rapidly obtaining professional-level results, in alignment with the quality standards of the audio production industry, without using analog outboards. The easy application of the criteria suggested below make it suitable for inexperienced operators; but even audio professionals with few mastering experiences will be able to integrate and reorganize the knowledge already acquired through practice. Digital technology has made the equipment necessary to obtain professional results more accessible; therefore numerous home studios were born, dedicated to recording and processing of sound, some of which are managed by sound engineers of good competence, almost like their professional colleagues. Primarily this book is addressed to them, so that they can organize in a more orderly way the knowledge already acquired, fill the conceptual gaps, learn new concepts and procedures, find out inspiration for new mental and professional paths. An experienced sound engineer will smile for some simplified explanations. They aim to make the material accessible. But perhaps he will read these pages equally with pleasure, considering them a mental exercise of “revision”. For beginners, the manual would like to provide support to learn correctly and experiment with the principles and procedures of digital audio mixing. Index of the manual Note on the 1st edition Foreword Index of the manual CHAPTER 01 - Mastering preliminary ITB and OTB Purpose of mastering What you need Analog and Digital Mix analysis Logbook Dynamic Analysis impressions listening Stereo-mono compatibility Tonal Verification Dynamic Verification Review of the mix Creating and Parameters of a Session Your computer's resources Other Specifications Comparison Mastering “on board” Sound levels CHAPTER 02 - Editing Cutting, silencing, fading Start cutting Start silencing Start fading End cutting, silencing, fading Middle cutting, insert CHAPTER 03 - Noise reduction Click Crackles Hiss Hum Traffic noise, wind noise and feedback Conclusion CHAPTER 04 - MS Mastering The MS chain L-R to M/S encoding M/S processing M/S to PARTIALURLPLACEHOLDER decoding How to set the M/S matrix on the Daw Mastering operations with the M/S matrix Conclusion CHAPTER 05 - Stereo image Phase correlation Symmetry Width Center leveling CHAPTER 06 - Stems Stem mastering Addition and subtraction What stems How to export stems correctly CHAPTER 07 - Dynamics and Loudness Dynamic I'm listening Natural Dynamics Recording Dynamics Loudness War Audio Consequences LUFS The Revolution of Streaming Reference Loudness True Peak Level The new standards CHAPTER 08 - The working session Import mixes and stems Main Group Original audio track Audio track test Instrument track Audio Chain Building a template CHAPTER 09 - Tonal correction Acoustic perception HPF and LPF What you need General imbalances Static Equalization Dynamic Equalization Balancing the bass Spectrum Analyzer Test of the medium mix Tonal imbalances in individual sources Coloured Equalizers Automation Quality CHAPTER 10 - Dynamic correction Treatment of abnormal peaks Transient Adjustment De-essing Levelling Compression Smoothing Compression Risks of the dynamic process Mix too compressed Comparison and corrections CHAPTER 11 - Environmental correction Ambient sound Increase body Sharps bass Crushed Mix Width and depth Effects Installation CHAPTER 12 - Other processes Enhancement Exciter Analog Tape Saturator Inflator CHAPTER 13 - Finalisation Enhancement of bass Cosmetic Equalization Verification of loudness Finalizer Limiter Oversampling Algorithm selector Lookahead+Attack and release Channel Links Ceiling - Output LUFS Meters True Peak Gain Listening and Comparing Dithering and Noise Shaping Mastering for vinyl Export Duplication on Audio Cd Encoding Automatic mastering Appendix Monitoring Warning Conclusion Author's Biography Copyright Contacts
Description : A fully updated second edition of the excellent Digital Audio Signal Processing Well established in the consumer electronics industry, Digital Audio Signal Processing (DASP) techniques are used in audio CD, computer music and multi-media components. In addition, the applications afforded by this versatile technology now range from real-time signal processing to room simulation. Digital Audio Signal Processing, Second Edition covers the latest signal processing algorithms for audio processing. Every chapter has been completely revised with an easy to understand introduction into the basics and exercises have been included for self testing. Additional Matlab files and Java Applets have been provided on an accompanying website, which support the book by easy to access application examples. Key features include: A thoroughly updated and revised second edition of the popular Digital Audio Signal Processing, a comprehensive coverage of the topic as whole Provides basic principles and fundamentals for Quantization, Filters, Dynamic Range Control, Room Simulation, Sampling Rate Conversion, and Audio Coding Includes detailed accounts of studio technology, digital transmission systems, storage media and audio components for home entertainment Contains precise algorithm description and applications Provides a full account of the techniques of DASP showing their theoretical foundations and practical solutions Includes updated computer-based exercises, an accompanying website, and features Web-based Interactive JAVA-Applets for audio processing This essential guide to digital audio signal processing will serve as an invaluable reference to audio engineering professionals, R&D engineers, researchers in consumer electronics industries and academia, and Hardware and Software developers in IT companies. Advanced students studying multi-media courses will also find this guide of interest.